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Death Angels are a playable race from the Sentros Galaxy. The Worker caste is small, but its four arms and natural agility give it an edge.

Base statsEdit

Death Angel workers are small, making them feebleunimpressive and weak, but hard-to-hit in Close Combat and hard to find if they are hiding. Their natural weapons make them skilled Marksmen, and they are naturally proficient in Crafting.

Health: 75 HP

Strength: 10

Agility: 4

Influence: 1

Stealth: 4

Marksmanship: 4

Crafting: 3

Tech Skill: 2

Other mechanicsEdit

Death Angels require a Death Angel translator to communicate, which can be bought at most shops for 50 Credits. Death Angels that start outside of a Death Angel world will automatically have one of these.

Due to their bioslick-producing spores, Death Angel workers are not allowed to enter areas without a pre-existing Death Angel presence.

Gun GrowthsEdit

Gun growth- Light Gun weapon that deals 10 (k) damage. Hits on a roll of 4 or above. 1 ammo pack can be used 10 times. Envenomates for 5 (bio) damage per turn. Envenomation stacks.

Death Angel warriors have two gun-growths. These are Gun-type Weapons that have 1 ammo pack each, which is refilled between missions. Gun-growth ammo packs can only be traded between Death Angels.

Because of their four arms, Death Angel workers do not suffer penalties to Dual-Wielding.

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