Agility is an attribute representing a character's ability to avoid blows in Close Combat.


Every two ranks in Agility results in a -1 modifier for foes attempting to attack the character in melee. The maximum allowed AGI is 12, which would be a -6 modifier, as shown:

Rank Modifier
0-1 0
2-3 -1
4-5 -2
6-7 -3
8-9 -4
10-11 -5
12 -6

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